The final design achieves balance by constraining the canvas, limiting the type of movement and associating each type of motion with a particular colour.
The pattern could be extended to cover the entire surface of a particular apparel product such as shoes. The design also feels different depending on the number of lines. A small number of lines looks like a game of 'snake' that has just started. As the number of lines increases, the pattern becomes busy - like lines on a wafer of silicon.